Abilit

Abilit Archive

Arsenal

Everything people fly and fight in — 235 entries: hangar hulls by line, ships in space, modules, hero gear, enemy trophies, unique items and sets. The list is built straight from the game.

Your ships

The hangar: two lines of 15 hulls each — combat and trade — plus premium hulls. A hull is researched with line XP and bought for credits; each has its own perk.

  • Spark

    Corvette · combat line · tier 1

    Reliable base: No quirks — a steady ship to start the road.

    Hull
    +0%
    Shield
    +0%
    Damage
    +0%
    Speed
    +0%
    Pilot level
    1
    Price
    starter
  • Wasp

    Interceptor · combat line · tier 2

    Afterburner: +20% speed.

    Hull
    +3%
    Shield
    +2%
    Damage
    +4%
    Speed
    -1%
    Pilot level
    4
    Price
    1,567 cr
  • Blade

    Striker · combat line · tier 3

    Rapid fire: Guns reload 15% faster.

    Hull
    +6%
    Shield
    +4%
    Damage
    +7%
    Speed
    -2%
    Pilot level
    7
    Price
    3,387 cr
  • Harpoon

    Destroyer · combat line · tier 4

    Long barrel: +20% weapon range.

    Hull
    +10%
    Shield
    +6%
    Damage
    +11%
    Speed
    -3%
    Pilot level
    10
    Price
    5,850 cr
  • Bastion

    Frigate · combat line · tier 5

    Armor plating: +15% hull.

    Hull
    +13%
    Shield
    +9%
    Damage
    +14%
    Speed
    -3%
    Pilot level
    13
    Price
    8,939 cr
  • Hammer

    Gunship · combat line · tier 6

    Overcharge: +12% damage.

    Hull
    +16%
    Shield
    +11%
    Damage
    +18%
    Speed
    -4%
    Pilot level
    16
    Price
    12,640 cr
  • Shrike

    Raider · combat line · tier 7

    Salvager: +25% credits from wrecks.

    Hull
    +19%
    Shield
    +13%
    Damage
    +21%
    Speed
    -5%
    Pilot level
    19
    Price
    16,941 cr
  • Falcon

    Light cruiser · combat line · tier 8

    Shield matrix: +25% shield.

    Hull
    +23%
    Shield
    +15%
    Damage
    +25%
    Speed
    -6%
    Pilot level
    22
    Price
    21,833 cr
  • Valkyrie

    Cruiser · combat line · tier 9

    Big-game hunter: +25% damage to elites and flagships.

    Hull
    +26%
    Shield
    +17%
    Damage
    +29%
    Speed
    -7%
    Pilot level
    25
    Price
    27,309 cr
  • Citadel

    Heavy cruiser · combat line · tier 10

    Bulwark: +12% hull and shield.

    Hull
    +29%
    Shield
    +19%
    Damage
    +32%
    Speed
    -8%
    Pilot level
    28
    Price
    33,362 cr
  • Tempest

    Battlecruiser · combat line · tier 11

    Rapid fire: Guns reload 15% faster.

    Hull
    +32%
    Shield
    +21%
    Damage
    +36%
    Speed
    -9%
    Pilot level
    31
    Price
    39,985 cr
  • Titan

    Battleship · combat line · tier 12

    Armor plating: +15% hull.

    Hull
    +35%
    Shield
    +24%
    Damage
    +39%
    Speed
    -9%
    Pilot level
    34
    Price
    47,173 cr
  • Crucible

    Strike battleship · combat line · tier 13

    Overcharge: +12% damage.

    Hull
    +39%
    Shield
    +26%
    Damage
    +43%
    Speed
    -10%
    Pilot level
    37
    Price
    54,921 cr
  • Retribution

    Dreadnought · combat line · tier 14

    Nanorepair: Hull repairs even in combat.

    Hull
    +42%
    Shield
    +28%
    Damage
    +46%
    Speed
    -11%
    Pilot level
    40
    Price
    63,226 cr
  • Abilit

    Flagship · combat line · tier 15

    Big-game hunter: +25% damage to elites and flagships.

    Hull
    +45%
    Shield
    +30%
    Damage
    +50%
    Speed
    -12%
    Pilot level
    43
    Price
    72,081 cr
  • Bee

    Shuttle · trade line · tier 1

    Reliable base: No quirks — a steady ship to start the road.

    Hull
    -5%
    Shield
    +5%
    Damage
    -20%
    Speed
    +5%
    Pilot level
    1
    Price
    300 cr
  • Swift

    Courier · trade line · tier 2

    Drive coils: +25% speed.

    Hull
    -2%
    Shield
    +8%
    Damage
    -18%
    Speed
    +5%
    Pilot level
    4
    Price
    1,344 cr
  • Mule

    Hauler · trade line · tier 3

    Big hold: Cargo hold counts as 2 levels higher.

    Hull
    +1%
    Shield
    +11%
    Damage
    -16%
    Speed
    +6%
    Pilot level
    7
    Price
    2,903 cr
  • Caravan

    Transport · trade line · tier 4

    Tractor beam: Loot and resources are pulled from 1.6× farther.

    Hull
    +4%
    Shield
    +15%
    Damage
    -15%
    Speed
    +6%
    Pilot level
    10
    Price
    5,014 cr
  • Mole

    Ore hauler · trade line · tier 5

    Prospector: +50% from zone resources.

    Hull
    +6%
    Shield
    +18%
    Damage
    -13%
    Speed
    +6%
    Pilot level
    13
    Price
    7,662 cr
  • Shade

    Smuggler · trade line · tier 6

    Low profile: Raiders spot the ship 35% closer.

    Hull
    +9%
    Shield
    +21%
    Damage
    -11%
    Speed
    +7%
    Pilot level
    16
    Price
    10,834 cr
  • Whale

    Tanker · trade line · tier 7

    Efficient warp: +40% fuel tank.

    Hull
    +12%
    Shield
    +24%
    Damage
    -9%
    Speed
    +7%
    Pilot level
    19
    Price
    14,521 cr
  • Fortune

    Galleon · trade line · tier 8

    Guild policy: Medbay revival costs half.

    Hull
    +15%
    Shield
    +28%
    Damage
    -7%
    Speed
    +7%
    Pilot level
    22
    Price
    18,714 cr
  • Meridian

    Barque · trade line · tier 9

    Convoy shield: +30% shield.

    Hull
    +18%
    Shield
    +31%
    Damage
    -6%
    Speed
    +8%
    Pilot level
    25
    Price
    23,408 cr
  • Aegis

    Convoy carrier · trade line · tier 10

    Bulwark: +12% hull and shield.

    Hull
    +21%
    Shield
    +34%
    Damage
    -4%
    Speed
    +8%
    Pilot level
    28
    Price
    28,596 cr
  • Guild

    Merchant cruiser · trade line · tier 11

    Big hold: Cargo hold counts as 2 levels higher.

    Hull
    +24%
    Shield
    +37%
    Damage
    -2%
    Speed
    +9%
    Pilot level
    31
    Price
    34,273 cr
  • Bazaar

    Market ship · trade line · tier 12

    Tractor beam: Loot and resources are pulled from 1.6× farther.

    Hull
    +26%
    Shield
    +40%
    Damage
    0%
    Speed
    +9%
    Pilot level
    34
    Price
    40,434 cr
  • Abundance

    Ark · trade line · tier 13

    Prospector: +50% from zone resources.

    Hull
    +29%
    Shield
    +44%
    Damage
    +1%
    Speed
    +9%
    Pilot level
    37
    Price
    47,075 cr
  • Depths

    Leviathan hauler · trade line · tier 14

    Guild policy: Medbay revival costs half.

    Hull
    +32%
    Shield
    +47%
    Damage
    +3%
    Speed
    +10%
    Pilot level
    40
    Price
    54,193 cr
  • Imperial

    Trade citadel · trade line · tier 15

    Low profile: Raiders spot the ship 35% closer.

    Hull
    +35%
    Shield
    +50%
    Damage
    +5%
    Speed
    +10%
    Pilot level
    43
    Price
    61,784 cr
  • Moth

    Premium corvette · premium · tier 3

    Premium

    Afterburner: +20% speed.

    Hull
    -8%
    Shield
    +0%
    Damage
    +6%
    Speed
    +8%
    Pilot level
    5
    Where to get
    shop
  • Bastion

    Premium frigate · premium · tier 5

    Premium

    Bulwark: +12% hull and shield. Quick shield: Shield starts recharging sooner and 1.5× faster.

    Hull
    +18%
    Shield
    +12%
    Damage
    +2%
    Speed
    -14%
    Pilot level
    10
    Where to get
    shop
  • Whisper

    Premium scout · premium · tier 4

    Premium

    Low profile: Raiders spot the ship 35% closer. Veil: 3 seconds of stealth when an enemy first spots the ship in a zone.

    Hull
    +0%
    Shield
    +5%
    Damage
    +8%
    Speed
    +8%
    Pilot level
    8
    Where to get
    shop
  • Caravan

    Premium trader · premium · tier 4

    Premium

    Big hold: Cargo hold counts as 2 levels higher. Trade charter: Station market purchases are 5% cheaper.

    Hull
    +2%
    Shield
    +14%
    Damage
    -15%
    Speed
    +6%
    Pilot level
    8
    Where to get
    shop
  • Aurora of the Precursors

    Legendary flagship · premium · tier 12

    Premium

    Overcharge: +12% damage.

    Hull
    +32%
    Shield
    +24%
    Damage
    +30%
    Speed
    -6%
    Pilot level
    30
    Where to get
    shop

Ships in space

Everyone you meet in open space: traders, miners, patrols, raiders, guardians and flagships. A disabled ship can be boarded.

  • Corvette

    Federation · patrol

    Pirates

    Hull
    ×1
    Shield
    ×1
    Damage
    ×1
    Speed
    300
  • Pirate fighter

    Pirates · raider

    Pirates

    Hull
    ×1
    Shield
    ×0.6
    Damage
    ×1
    Speed
    320
  • Pirate gunship

    Pirates · raider

    Pirates

    Hull
    ×2
    Shield
    ×1.2
    Damage
    ×1.6
    Speed
    220
  • Merchant freighter

    Guild · trader

    Pirates

    Hull
    ×2.6
    Shield
    ×1
    Damage
    ×0.6
    Speed
    170
  • Mining barge

    Guild · miner

    Pirates

    Hull
    ×2.2
    Shield
    ×0.8
    Damage
    ×0.5
    Speed
    150
  • Federation patrol

    Federation · patrol

    Drones

    Hull
    ×1.5
    Shield
    ×1.5
    Damage
    ×1.3
    Speed
    310
  • Cultist raider

    Cult · raider

    Cultists

    Hull
    ×1.4
    Shield
    ×1
    Damage
    ×1.4
    Speed
    290
  • Void drone

    Cult · raider

    Aliens

    Hull
    ×0.8
    Shield
    ×1.6
    Damage
    ×1.1
    Speed
    360
  • Dreadnought

    Pirates · guardian

    Pirates

    Hull
    ×6
    Shield
    ×3
    Damage
    ×2.2
    Speed
    140
  • Pirate battleship

    Pirates · guardian

    Pirates

    Hull
    ×5
    Shield
    ×2.6
    Damage
    ×2
    Speed
    150
  • Pirate interceptor

    Pirates · raider

    Pirates

    Hull
    ×0.8
    Shield
    ×0.5
    Damage
    ×0.9
    Speed
    380
  • Trade galleon

    Guild · trader

    Pirates

    Hull
    ×3
    Shield
    ×1.2
    Damage
    ×0.6
    Speed
    160
  • Drilling rig

    Guild · miner

    Drones

    Hull
    ×2.4
    Shield
    ×0.8
    Damage
    ×0.5
    Speed
    140
  • Cult spawn

    Cult · raider

    Cultists

    Hull
    ×1.6
    Shield
    ×0.8
    Damage
    ×1.3
    Speed
    280
  • Ghost ship

    Cult · raider

    Shadowlists

    Hull
    ×1
    Shield
    ×2.2
    Damage
    ×1.2
    Speed
    300
  • Federation frigate

    Federation · patrol

    Drones

    Hull
    ×2.2
    Shield
    ×2
    Damage
    ×1.5
    Speed
    260
  • Pirate boarder

    Pirates · raider

    Pirates

    Hull
    ×1.6
    Shield
    ×0.9
    Damage
    ×1.2
    Speed
    330
  • Serki bioship

    Cult · raider

    Serki

    Hull
    ×1.8
    Shield
    ×0.7
    Damage
    ×1.3
    Speed
    290
  • Lisitan crystal ship

    Guild · trader

    Aliens

    Hull
    ×1.6
    Shield
    ×2.4
    Damage
    ×0.8
    Speed
    240
  • Kai'Tor forge ship

    Guild · patrol

    Drones

    Hull
    ×3.2
    Shield
    ×1.4
    Damage
    ×1.6
    Speed
    170
  • Shadow stalker

    Cult · raider

    Shadowlists

    Hull
    ×0.9
    Shield
    ×1.4
    Damage
    ×1.4
    Speed
    370
  • Omega sentinel

    Cult · raider

    Omega Syndicate

    Hull
    ×1.4
    Shield
    ×1.8
    Damage
    ×1.3
    Speed
    270
  • Hydrolite jelly ship

    Guild · trader

    Tidekin

    Hull
    ×2
    Shield
    ×1.6
    Damage
    ×0.7
    Speed
    200
  • Drone swarm

    Pirates · raider

    Drones

    Hull
    ×1.2
    Shield
    ×0.3
    Damage
    ×0.55
    Speed
    340
  • Minelayer

    Pirates · raider

    Pirates

    Hull
    ×2.4
    Shield
    ×1.2
    Damage
    ×1.9
    Speed
    180
  • Black Reef flagship

    Pirates · guardian

    Pirates

    Hull
    ×8
    Shield
    ×3.6
    Damage
    ×2.4
    Speed
    110
  • Omega mothership

    Cult · guardian

    Omega Syndicate

    Hull
    ×7
    Shield
    ×4.5
    Damage
    ×2.2
    Speed
    100
  • Cathedral of the Cult

    Cult · guardian

    Cultists

    Hull
    ×7.5
    Shield
    ×4
    Damage
    ×2.4
    Speed
    95
  • Void leviathan

    Cult · guardian

    Beasts

    Hull
    ×9
    Shield
    ×2.5
    Damage
    ×2.6
    Speed
    130
  • Federation scout

    Federation · patrol

    Drones

    Hull
    ×0.8
    Shield
    ×0.69
    Damage
    ×0.9
    Speed
    380
  • Serki scout

    Cult · raider

    Serki

    Hull
    ×0.96
    Shield
    ×0.48
    Damage
    ×0.9
    Speed
    380
  • Pirate scout

    Pirates · raider

    Pirates

    Hull
    ×0.8
    Shield
    ×0.54
    Damage
    ×0.9900000000000001
    Speed
    380
  • Lisitan scout

    Guild · patrol

    Aliens

    Hull
    ×0.7200000000000001
    Shield
    ×0.78
    Damage
    ×0.9
    Speed
    380
  • Kai'Tor scout

    Guild · patrol

    Drones

    Hull
    ×1
    Shield
    ×0.6
    Damage
    ×0.9
    Speed
    323
  • Shadow scout

    Cult · raider

    Shadowlists

    Hull
    ×0.7200000000000001
    Shield
    ×0.6
    Damage
    ×0.9
    Speed
    436.99999999999994
  • Omega scout

    Cult · raider

    Omega Syndicate

    Hull
    ×0.8
    Shield
    ×0.6
    Damage
    ×1.035
    Speed
    380
  • Hydrolite scout

    Guild · patrol

    Tidekin

    Hull
    ×0.9199999999999999
    Shield
    ×0.6
    Damage
    ×0.81
    Speed
    380
  • Federation trader

    Federation · trader

    Drones

    Hull
    ×2.8
    Shield
    ×1.38
    Damage
    ×0.6
    Speed
    165
  • Serki trader

    Cult · trader

    Serki

    Hull
    ×3.36
    Shield
    ×0.96
    Damage
    ×0.6
    Speed
    165
  • Pirate trader

    Pirates · trader

    Pirates

    Hull
    ×2.8
    Shield
    ×1.08
    Damage
    ×0.66
    Speed
    165
  • Lisitan trader

    Guild · trader

    Aliens

    Hull
    ×2.52
    Shield
    ×1.56
    Damage
    ×0.6
    Speed
    165
  • Kai'Tor trader

    Guild · trader

    Drones

    Hull
    ×3.5
    Shield
    ×1.2
    Damage
    ×0.6
    Speed
    140.25
  • Shadow trader

    Cult · trader

    Shadowlists

    Hull
    ×2.52
    Shield
    ×1.2
    Damage
    ×0.6
    Speed
    189.74999999999997
  • Omega trader

    Cult · trader

    Omega Syndicate

    Hull
    ×2.8
    Shield
    ×1.2
    Damage
    ×0.69
    Speed
    165
  • Hydrolite trader

    Guild · trader

    Tidekin

    Hull
    ×3.2199999999999998
    Shield
    ×1.2
    Damage
    ×0.54
    Speed
    165
  • Federation patrol

    Federation · patrol

    Drones

    Hull
    ×2
    Shield
    ×2.07
    Damage
    ×1.4
    Speed
    270
  • Serki patrol

    Cult · patrol

    Serki

    Hull
    ×2.4
    Shield
    ×1.4400000000000002
    Damage
    ×1.4
    Speed
    270
  • Pirate patrol

    Pirates · patrol

    Pirates

    Hull
    ×2
    Shield
    ×1.62
    Damage
    ×1.54
    Speed
    270
  • Lisitan patrol

    Guild · patrol

    Aliens

    Hull
    ×1.8
    Shield
    ×2.3400000000000003
    Damage
    ×1.4
    Speed
    270
  • Kai'Tor patrol

    Guild · patrol

    Drones

    Hull
    ×2.5
    Shield
    ×1.8
    Damage
    ×1.4
    Speed
    229.5
  • Shadow patrol

    Cult · patrol

    Shadowlists

    Hull
    ×1.8
    Shield
    ×1.8
    Damage
    ×1.4
    Speed
    310.5
  • Omega patrol

    Cult · patrol

    Omega Syndicate

    Hull
    ×2
    Shield
    ×1.8
    Damage
    ×1.6099999999999999
    Speed
    270
  • Hydrolite patrol

    Guild · patrol

    Tidekin

    Hull
    ×2.3
    Shield
    ×1.8
    Damage
    ×1.26
    Speed
    270
  • Federation raider

    Federation · patrol

    Drones

    Hull
    ×1.6
    Shield
    ×1.15
    Damage
    ×1.35
    Speed
    280
  • Serki raider

    Cult · raider

    Serki

    Hull
    ×1.92
    Shield
    ×0.8
    Damage
    ×1.35
    Speed
    280
  • Pirate raider

    Pirates · raider

    Pirates

    Hull
    ×1.6
    Shield
    ×0.9
    Damage
    ×1.4850000000000003
    Speed
    280
  • Lisitan raider

    Guild · patrol

    Aliens

    Hull
    ×1.4400000000000002
    Shield
    ×1.3
    Damage
    ×1.35
    Speed
    280
  • Kai'Tor raider

    Guild · patrol

    Drones

    Hull
    ×2
    Shield
    ×1
    Damage
    ×1.35
    Speed
    238
  • Shadow raider

    Cult · raider

    Shadowlists

    Hull
    ×1.4400000000000002
    Shield
    ×1
    Damage
    ×1.35
    Speed
    322
  • Omega raider

    Cult · raider

    Omega Syndicate

    Hull
    ×1.6
    Shield
    ×1
    Damage
    ×1.5525
    Speed
    280
  • Hydrolite raider

    Guild · patrol

    Tidekin

    Hull
    ×1.8399999999999999
    Shield
    ×1
    Damage
    ×1.215
    Speed
    280
  • Federation guardian

    Federation · guardian

    Drones

    Hull
    ×4
    Shield
    ×2.53
    Damage
    ×1.8
    Speed
    160
  • Serki guardian

    Cult · guardian

    Serki

    Hull
    ×4.8
    Shield
    ×1.7600000000000002
    Damage
    ×1.8
    Speed
    160
  • Pirate guardian

    Pirates · guardian

    Pirates

    Hull
    ×4
    Shield
    ×1.9800000000000002
    Damage
    ×1.9800000000000002
    Speed
    160
  • Lisitan guardian

    Guild · guardian

    Aliens

    Hull
    ×3.6
    Shield
    ×2.8600000000000003
    Damage
    ×1.8
    Speed
    160
  • Kai'Tor guardian

    Guild · guardian

    Drones

    Hull
    ×5
    Shield
    ×2.2
    Damage
    ×1.8
    Speed
    136
  • Shadow guardian

    Cult · guardian

    Shadowlists

    Hull
    ×3.6
    Shield
    ×2.2
    Damage
    ×1.8
    Speed
    184
  • Omega guardian

    Cult · guardian

    Omega Syndicate

    Hull
    ×4
    Shield
    ×2.2
    Damage
    ×2.07
    Speed
    160
  • Hydrolite guardian

    Guild · guardian

    Tidekin

    Hull
    ×4.6
    Shield
    ×2.2
    Damage
    ×1.62
    Speed
    160
  • Federation super-carrier

    Federation · guardian

    Drones

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Serki hive-mother

    Cult · guardian

    Serki

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Pirate scrap dreadnought

    Pirates · guardian

    Pirates

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Lisitan crystal cathedral

    Guild · guardian

    Aliens

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Kai'Tor forge-titan

    Guild · guardian

    Drones

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Shadow void-shroud

    Cult · guardian

    Shadowlists

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Omega ark

    Cult · guardian

    Omega Syndicate

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Hydrolite leviathan

    Guild · guardian

    Tidekin

    Hull
    ×12
    Shield
    ×5
    Damage
    ×2.6
    Speed
    70
  • Shield node

    Cult · guardian

    Drones

    Hull
    ×1.4
    Shield
    ×1
    Damage
    ×0.9
    Speed
    0

Ship modules

They go into hull slots: weapon, defense, engine and utility. They drop as common, rare, epic and legendary — a rare module is 1.6× a common one, a legendary 3.5×.

  • Laser cannon

    Weapon

    Damage
    +6…21%
    Fire rate
    +4…14%
  • Railgun

    Weapon

    Damage
    +8…28%
    Range
    +6…21%
  • Missile pod

    Weapon

    Damage
    +10…35%
  • Plasma lance

    Weapon

    Damage
    +7…25%
    Range
    +4…14%
  • Flak turret

    Weapon

    Fire rate
    +8…28%
  • Shield generator

    Defense

    Shield
    +10…35%
  • Armor plate

    Defense

    Hull
    +10…35%
  • Point-defense turret

    Defense

    Hull
    +4…14%
    Shield
    +5…18%
  • Repair nanites

    Defense

    Hull
    +7…25%
  • Deflector dome

    Defense

    Shield
    +13…46%
  • Afterburner

    Engine

    Speed
    +8…28%
  • Warp coil

    Engine

    Speed
    +6…21%
  • Maneuvering jets

    Engine

    Speed
    +5…18%
    Shield
    +2…7%
  • Ion drive

    Engine

    Speed
    +7…25%
  • Fuel cell

    Engine

    Speed
    +4…14%
    Hull
    +3…11%
  • Scanner array

    Utility

    Range
    +6…21%
  • Tractor beam

    Utility

    Loot pull
    +25…88%
  • Cloaking device

    Utility

    Shield
    +5…18%
    Speed
    +3…11%
  • Drone bay

    Utility

    Damage
    +4…14%
    Fire rate
    +3…11%
  • Cargo pod

    Utility

    Loot
    +12…42%

Hero gear

Seven slots: head, body, arms, legs, weapon, back and accessory. Base items run from common to legendary; the higher the rarity, the bigger the bonus.

  • Basic Helmet

    Head

    Common

    Standard issue helmet

    Defense
    +5
  • Tactical Visor

    Head

    Uncommon

    Enhanced targeting system

    Attack
    +3
    Defense
    +5
  • Stellar Crown

    Head

    Rare

    Crown infused with stellar energy

    Attack
    +5
    Defense
    +8
  • Void Mask

    Head

    Legendary

    A mask from the edge of reality

    Attack
    +10
    Defense
    +12
  • Basic Armor

    Body

    Common

    Standard protective gear

    Defense
    +10
  • Reinforced Plating

    Body

    Uncommon

    Extra layers of protection

    Defense
    +15
  • Nebula Suit

    Body

    Rare

    Armor woven from cosmic gas

    Attack
    +5
    Defense
    +18
  • Quantum Exosuit

    Body

    Legendary

    Phasing armor from another dimension

    Attack
    +8
    Defense
    +25
  • Combat Gloves

    Arms

    Common

    Basic combat gloves

    Attack
    +3
    Defense
    +2
  • Power Gauntlets

    Arms

    Uncommon

    Enhanced striking power

    Attack
    +6
    Defense
    +3
  • Plasma Fists

    Arms

    Rare

    Gloves that channel plasma energy

    Attack
    +10
    Defense
    +5
  • Cosmic Grips

    Arms

    Legendary

    Manipulate the fabric of space itself

    Attack
    +15
    Defense
    +8
  • Combat Boots

    Legs

    Common

    Standard issue boots

    Defense
    +5
  • Jet Boots

    Legs

    Uncommon

    Quick evasion system

    Attack
    +2
    Defense
    +6
  • Gravity Walkers

    Legs

    Rare

    Defy gravity with each step

    Attack
    +4
    Defense
    +10
  • Warp Striders

    Legs

    Legendary

    Teleport short distances

    Attack
    +6
    Defense
    +15
  • Plasma Blaster

    Weapon

    Common

    Standard energy weapon

    Attack
    +8
  • Ion Rifle

    Weapon

    Uncommon

    Long-range ion weapon

    Attack
    +12
  • Energy Blade

    Weapon

    Rare

    A blade of pure energy

    Attack
    +18
    Defense
    +3
  • Singularity Gun

    Weapon

    Legendary

    Fires miniature black holes

    Attack
    +25

Enemy trophies

Each kind of enemy drops its own set of items. Rarity is rolled: the more dangerous the enemy, the better the odds of something rare.

  • Boarding Sabre

    Weapon

    Pirates

    Attack
    +4
  • Bandana

    Head

    Pirates

    Attack
    +1
    Defense
    +1
  • Leather Coat

    Body

    Pirates

    Defense
    +3
  • Thruster Gloves

    Arms

    Pirates

    Attack
    +2
    Defense
    +1
  • Marching Boots

    Legs

    Pirates

    Defense
    +2
  • Marauder's Sigil

    Accessory

    Pirates

    Attack
    +2
    Defense
    +2
  • Ion Cutter

    Weapon

    Drones

    Attack
    +3
  • Optics Module

    Head

    Drones

    Attack
    +1
    Defense
    +2
  • Reactive Armour

    Body

    Drones

    Defense
    +5
  • Arm Servos

    Arms

    Drones

    Attack
    +3
    Defense
    +1
  • Drone Chassis

    Legs

    Drones

    Defense
    +3
  • Shield Emitter

    Back

    Drones

    Defense
    +4
  • Processor Chip

    Accessory

    Drones

    Attack
    +2
    Defense
    +2
  • Void Rod

    Weapon

    Cultists

    Attack
    +5
  • Prophet's Hood

    Head

    Cultists

    Attack
    +2
    Defense
    +1
  • Ritual Mantle

    Body

    Cultists

    Attack
    +1
    Defense
    +3
  • Cursed Gloves

    Arms

    Cultists

    Attack
    +3
  • Ritual Greaves

    Legs

    Cultists

    Attack
    +1
    Defense
    +2
  • Eclipse Cloak

    Back

    Cultists

    Attack
    +2
    Defense
    +2
  • Void Amulet

    Accessory

    Cultists

    Attack
    +3
    Defense
    +1
  • Clawed Cutter

    Weapon

    Mutants

    Attack
    +5
  • Bone Crest

    Head

    Mutants

    Attack
    +2
    Defense
    +1
  • Horned Carapace

    Body

    Mutants

    Attack
    +1
    Defense
    +3
  • Clawed Gauntlets

    Arms

    Mutants

    Attack
    +4
  • Sinew Legs

    Legs

    Mutants

    Attack
    +1
    Defense
    +2
  • Trophy Cloak

    Back

    Mutants

    Attack
    +2
    Defense
    +1
  • Psi Blade

    Weapon

    Aliens

    Attack
    +4
    Defense
    +1
  • Psi Helm

    Head

    Aliens

    Attack
    +2
    Defense
    +2
  • Biosuit

    Body

    Aliens

    Attack
    +1
    Defense
    +4
  • Telekinetic Gloves

    Arms

    Aliens

    Attack
    +3
    Defense
    +1
  • Third-Sight Eyes

    Accessory

    Aliens

    Attack
    +2
    Defense
    +3
  • Predator Fang

    Weapon

    Beasts

    Attack
    +5
  • Skull Trophy

    Head

    Beasts

    Attack
    +2
    Defense
    +1
  • Beast Hide

    Body

    Beasts

    Attack
    +1
    Defense
    +3
  • Claw Mitts

    Arms

    Beasts

    Attack
    +4
    Defense
    +1
  • Hunter's Boots

    Legs

    Beasts

    Attack
    +1
    Defense
    +2
  • Spinetail Launcher

    Back

    Beasts

    Attack
    +3
    Defense
    +1
  • Singular Relic

    Weapon

    Serki

    Attack
    +7
    Defense
    +1
  • Sync Mask

    Head

    Serki

    Attack
    +2
    Defense
    +4
  • Serki Exoskeleton

    Body

    Serki

    Attack
    +2
    Defense
    +5
  • Rite Gloves

    Arms

    Serki

    Attack
    +4
    Defense
    +2
  • Keeper's Greaves

    Legs

    Serki

    Attack
    +2
    Defense
    +3
  • Li'Xar's Sigil

    Accessory

    Serki

    Attack
    +4
    Defense
    +3
  • Omega Cyber-Cutter

    Weapon

    Omega Syndicate

    Attack
    +6
  • Prime Visor

    Head

    Omega Syndicate

    Attack
    +2
    Defense
    +3
  • Composite Armour

    Body

    Omega Syndicate

    Attack
    +1
    Defense
    +6
  • Servo-Arms v7

    Arms

    Omega Syndicate

    Attack
    +4
    Defense
    +2
  • Omega Chassis

    Legs

    Omega Syndicate

    Attack
    +1
    Defense
    +4
  • Reactive Shield

    Back

    Omega Syndicate

    Defense
    +5
  • Prime Chip

    Accessory

    Omega Syndicate

    Attack
    +3
    Defense
    +3
  • Whisper Blade

    Weapon

    Shadowlists

    Attack
    +6
  • Faceless Mask

    Head

    Shadowlists

    Attack
    +2
    Defense
    +2
  • Illusion Cloak

    Body

    Shadowlists

    Attack
    +1
    Defense
    +4
  • Shadow Gloves

    Arms

    Shadowlists

    Attack
    +4
    Defense
    +1
  • Silent Boots

    Legs

    Shadowlists

    Attack
    +2
    Defense
    +2
  • Echo Pendant

    Accessory

    Shadowlists

    Attack
    +3
    Defense
    +2
  • Tydrax Trident

    Weapon

    Tidekin

    Attack
    +5
    Defense
    +1
  • Tide Crown

    Head

    Tidekin

    Attack
    +2
    Defense
    +3
  • Scaled Armour

    Body

    Tidekin

    Attack
    +1
    Defense
    +4
  • Wave Gloves

    Arms

    Tidekin

    Attack
    +3
    Defense
    +2
  • Deep Greaves

    Legs

    Tidekin

    Attack
    +1
    Defense
    +3
  • Tydrax Pearl

    Accessory

    Tidekin

    Attack
    +3
    Defense
    +2

Unique and story items

Named items with their own story and a special effect. Uniques drop rarely; story items are given for key campaign battles.

  • Last Captain's Cloak

    Back

    Legendary

    +25% damage while HP < 30%. The last one to wear it walked into an anomaly and never came back. The cloak turned up 40 years later.

    Attack
    +8
    Defense
    +8
  • Mirror Shard

    Accessory

    LegendaryCultists

    10% chance to reflect damage back. They say you can see your own death in this shard. Nobody has confirmed or denied it.

    Attack
    +3
    Defense
    +5
  • Heart of the Void

    Accessory

    MythicCultists

    +15% crit chance, +50% ultimate regen. It pulses in time with your heart. When you die, it goes still.

    Attack
    +10
    Defense
    +3
  • Raider's Crown

    Head

    LegendaryPirates

    +30% loot from pirate enemies. Taken off the Red Captain’s head during the boarding fight for the Zero Point.

    Attack
    +5
    Defense
    +6
  • Guild Drill-Tooth

    Weapon

    LegendaryDrones

    Hits pierce 20% of the enemy’s defence. A prototype drilling rig reforged into a weapon. It splits armour beautifully.

    Attack
    +7
    Defense
    +2
  • Berserker Fang

    Weapon

    MythicMutants

    Every attack causes bleeding. The fang of a mutant that wiped out the Selenite-9 colony single-handed.

    Attack
    +12
  • Ancient Core

    Accessory

    Ancient

    +20% to all stats. Rarely — double loot.. The artefact proves someone was here long before humanity. Its stats shift every fight.

    Attack
    +15
    Defense
    +15
  • Trident of Tydrax

    Weapon

    LegendaryTidekin

    +30% damage against bosses. Pulled from the jaws of the temple's last guardian. It still smells of the deep.

    Attack
    +14
    Defense
    +2
  • Kai'Tor Forge Plate

    Body

    Legendary

    10% chance to reflect damage back. Gar'Torn forged it in four trials. Every rivet is someone's oath.

    Attack
    +3
    Defense
    +16
  • Blade of Whisper

    Weapon

    LegendaryShadowlists

    +10% critical chance. It has no reflection. Its former owner had no name.

    Attack
    +18
  • Serki Sun Relic

    Accessory

    LegendarySerki

    −1 corruption after every fight. A shard of the Citadel's heart. It hums when the Cube is near.

    Attack
    +8
    Defense
    +8
  • Whisper's Second Blade

    Weapon

    MythicShadowlists

    +50% damage against a target at full HP. Whisper came back. So did his blade — sharper, and hungrier.

    Attack
    +24
    Defense
    +2
  • Crown of the Zeta Lord

    Head

    MythicSerki

    +1 Abilit per victory. He wanted to raise Li'Xar with it. Now it sits on a twin's head.

    Attack
    +6
    Defense
    +18
  • Avatar-Breaker

    Weapon

    Mythic

    +30% damage against bosses. Gar'Torn's last commission. He said it was the only blade he was ever afraid of.

    Attack
    +26
    Defense
    +4
  • Cleaner's Needle

    Arms

    MythicShadowlists

    Every 3rd hit heals 10% max HP. The Shadowlists' best assassin carried only this. It was enough — until you.

    Attack
    +20
    Defense
    +6
  • Crystal of the Singular

    Accessory

    Mythic

    25% chance of double loot. A piece of the Architect's own design. Looking into it, you see the Cube being built.

    Attack
    +14
    Defense
    +14
  • Mantle of the New Architects

    Back

    Ancient

    +25% damage while HP < 30%. Woven from what was left of the Source. Two cloaks became one — for two who are one.

    Attack
    +20
    Defense
    +24

Gear sets

Wear several pieces of one set to get a bonus. The more pieces, the stronger it gets.

  • Void Walker

    Regalia of a cult feeding on black-hole energy.

    2 pieces
    +10% damage
    4 pieces
    +20% damage and +15% defence
  • Iron Legion

    Armour of a fallen Abilit drop platoon.

    2 pieces
    +15% defence
    4 pieces
    +25% defence and +20 HP
  • Crimson Hunter

    Gear of pirate bounty hunters.

    2 pieces
    +8% damage, +8% defence
    4 pieces
    +18% damage, +15% defence, +15 HP
Abilit arsenal — every ship, module and piece of gear