AbilitPlay

Abilit Archive

News and updates

Team announcements and the list of in-game changes. Patch notes are the same ones the game shows in its «What's new» window: one text, two screens.

Version 2

currentrelease date not recorded
  • Rule change

    Defeat now has a price

    A loss takes some credits and one unprotected item. Equipped, locked and rare gear is safe, and the loss is capped — your savings no longer burn.

  • Rule change

    First retry each day is free

    Replay a fight right away without spending abilit. Further attempts in the same fight cost abilit, each pricier than the last.

  • Rule change

    Story fights punish less

    Campaign gates give you no choice of enemy, so the penalty is halved and no item is taken.

  • Improvement

    Pre-battle warning

    If an enemy heavily outlevels you, the map says so up front — and a hopeless fight needs a second tap to enter.

  • Improvement

    One consistent interface

    Buttons across the game share one look, and dense mobile rows became icons with a long-press tooltip.

  • Improvement

    English language

    Switch the interface in settings. Some game data is still Russian — we are translating it step by step.