Abilit

World encyclopedia

Worlds

Every codex entry in “Worlds”, in full, on one page. In the game they are collected one by one after victories in battle.

Entries: 6

Shattered Worlds

Planets that no longer exist

Epic

When a planet's core crosses the critical mass of Abilit, the planet does not explode — it folds. What remains is a sphere of emptiness a thousand kilometres across. Instruments report the mass; the eye reports nothing. What is inside, nobody knows.

Entry page

Forge Worlds

Lava planets

Rare

Their surface never hardens. Dissolved in liquid magma, Abilit reaches concentrations that beggar belief — a tonne of lava can hold more of it than an entire asteroid vein. Only a Fury-class extractor can bring it up.

Entry page

Gas Titans

Storms the size of star systems

Rare

Winds in the upper layers reach seven thousand kilometres an hour. Cloud cities float at those heights, held up by antigrav platforms. Their people never see solid ground. They say those people have no word for falling.

Entry page

Terran World

An Earth-type planet

Common

Blue oceans, oxygen in the air, gravity between 0.8 and 1.2 g. The rarest type there is — one system in a thousand. Everyone takes Terran worlds: traders, pirates, the Council alike. The War of the Cores was fought over them.

Entry page

Ice Giants

A refrigerated graveyard

Common

At minus 230 degrees, living matter turns into figures of glass. The ice giants are the galaxy's natural morgue: ships lost in warp combat are sometimes thrown here by the currents. Thousands of years later they are found intact.

Entry page

Desert World

Silence and dried bones

Common

Planets that lost their atmosphere. They often hold the ruins of civilizations that died millions of years before humanity existed. Archaeologists whisper that all of those civilizations died the same way, and all on the same day.

Entry page
Worlds of Abilit — terran, ice, desert, gas and shattered worlds