AbilitPlay

Legal

Game rules

This lists what actually gets you punished. No «be nice» clauses: punishing the undocumented looks like arbitrary rule.

  1. 1.Play it yourself

    Bots, scripts and auto-clickers are forbidden. The game is built for a live person: automation breaks both the economy and the ladder, because nobody can compete with it.

  2. 2.Faking progress

    Progress is verified on the server: impossible jumps in level, money and loot are rejected automatically, and the last 300 events are kept in a log. An attempt is not punished by itself — a rejected save simply does not apply. Persistent probing leads to a block.

  3. 3.Accounts

    One person, one account. Handing over, selling or buying accounts is not allowed: a sold account has no way to prove who owns it, and nobody will be able to restore it. Alt accounts that feed a main are a violation too.

  4. 4.Talking to others

    Insults, harassment, threats, incitement, other people's personal data and advertising are forbidden on the forum and in chats. Arguing about balance is fine; arguing about the person is not.

  5. 5.Trading outside the game

    Selling in-game valuables for real money outside the game is forbidden. Less a moral stance than a practical one: such deals are a breeding ground for scams and account theft, and nobody in them can be protected.

  6. 6.What a violation costs

    The measure depends on severity: hiding a post, a posting ban, a progress rollback, an account block. The project's author decides, and the decision can be disputed by writing to support — we owe you the reason for a block; you do not owe us a guess.

This document describes how the system works today.

The operator's formal details are not published yet. For any question about data write to support@abilitrpg.com — the project's author answers.

Abilit game rules