Abilit

Frontier update

The planets came alive

Across 16 kinds of planet there are now settlements and people with memories, business and temper of their own. Defend them, hire them, cheat them — they will remember.

Faces of the frontier

30 notable characters of the saga turn up in settlements in person, and 108 crowd faces go to everyone else. The codex keeps everyone you meet in a collection.

Camp defense

A swarm crawls along the trail toward your landing pod. Build towers beside it, upgrade them and back them with your hero's strike, slow and repair.

  • Flyers ignore the trail — they need different towers
  • Raids on your extractors and on planets you have cleared
  • Endless mode with a leaderboard
5 tower types6 enemy types8–10 waves

Minigames

Landing in a storm, an asteroid chase, haggling, safecracking, cards in the cantina, hover races — each game teaches itself in ten seconds and awards up to three stars.

  • Rewards grow with stars; your record stays on the device
  • Daily challenge — one game and one twist, the same for everyone
  • Difficulty scales with hero level and planet danger
21 minigamesup to three starsdaily challenge

Text quests

Letters, distress calls and residents' requests become multi-part stories: choices, skill checks, fights, jumps — and an ending the world remembers.

  • Skill-check odds come from your hero's stats
  • The people you saved or betrayed show up in later stories
  • The journal keeps the whole path you took
12 story themeschoices with consequences

Residents

Every resident has a role, five character traits and a quirk. Help and gifts warm them up, threats cool them down — friends sell rare goods and offer work.

  • Residents quarrel — you can take a side
  • A settlement remembers what you did, dozens of jumps later
  • Daily routines: at work by day, at the cantina by night
30 notables108 crowd faces16 roles

Cantina and crew

Eavesdrop and you may learn of a stash or a boss's weak spot. This is also where you hire companions, each with a personal storyline and a combat bonus.

  • Rumors about you — the world talks about what you did
  • At night the cantina has other people and other talk
  • Your crew messages you on the comms while you fly
up to 2 companionsday and night
What's new in Abilit — defense, minigames, quests, residents